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Wild Forest Adventure - Woodwork

Lesson Overview:

In this lesson students will learn about the different uses of wood from a State Forest. Students will learn about how trees are selected for timber, the types of timber produced, and harvesting. The game is a part of the Wild Forest Adventure series and has been especially designed for students. It provides interesting and relevant information about the forest environment in a stimulating and fun way.

For more NSW Forestry Corporation resources go to:

Year Level/s:

3, 4, 5, 6

Key Curriculum Areas / Subject:

History, Geography, Science, Design and Technologies, Technology

National Curriculum Codes:


Strand Content Description:


  • ACHEK002 - Types of resources (natural, human, capital) and the ways societies use them in order to satisfy the needs and wants of present and future generations.


  • ACHGK021 - The types of natural vegetation and the significance of vegetation to the environment and to people.


  • ACHGK024 - The natural resources provided by the environment, and different views on how they could be used sustainably.

Design and Technologies

  • ACTDEK010 - Recognise the role of people in design and technologies occupations and explore factors, including sustainability that impact on the design of products, services and environments to meet community needs
  • ACTDEK012 - Investigate food and fibre production and food technologies used in modern and traditional societies.
  • ACTDEK019 - Investigate how people in design and technologies occupations address competing considerations, including sustainability in the design of products, services and environments for current and future use.
  • ACTDEK021 - Investigate how and why food and fibre are produced in managed environments.
  • ACTDEK023 - Investigate characteristics and properties of a range of materials, systems, components, tools and equipment and evaluate the impact of their use.


  • ACTDEK013 - Investigate the suitability of materials, systems, components, tools and equipment for a range of purposes.

General Capabilities:

Critical and Creative Thinking, Ethical Understanding, Literacy, Personal and Social Capabilities

Cross Curriculum Priorities:


Curriculum Connections:

English, Geography

ScOT Catalogue Terms:

Agriculture, Design, Environmental Sustainability, Fibres, Technologies


Forests - Ecology and Natural Processes, Forestry - Sustainability and Certification, Forestry Products - Processing and Technology

Resource Type/s:

Primary: Multimedia


Wild Forest Adventure - Woodwork

Forest Learning Survey

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